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Old Dec 31, 2006, 01:38 AM // 01:38   #21
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Will Anet "fix" the ingame store so you dont have to add a PlayNC account to your GW account? Because if you do right now, you can't change your GW password or account name.
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Old Dec 31, 2006, 01:46 AM // 01:46   #22
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Are there plans for a secondary quest title track?
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Old Dec 31, 2006, 02:45 AM // 02:45   #23
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What have Anet got up their sleeve to spice up the GW name brand? Suggestion revert back to a Chapter 1 style layout..

Newb Area (pre-sear)
Low End area (Ascalon-Yaks)
Mid range area (Yaks-Desert)
High end area (Southern Shiverpeaks-RoF Island chain)
Elite area (Fow-UW)
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Old Dec 31, 2006, 02:55 AM // 02:55   #24
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Will you ever bring out a PvE only version of the game for those of us with no interest whatsoever in PvP, and are fed up with the constant nerfs that go with it which we have to put up with.

Also are the sudden DoA changes, implementing reconnects and finally admitting theres a problem with the AI due to someone from NCSoft getting worried after reading some of the negative comments on these forums, possibly seeing a decline in the server stats and trying to avoid another Auto Assault?.

Last edited by Blackhawk; Dec 31, 2006 at 03:06 AM // 03:06..
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Old Dec 31, 2006, 03:08 AM // 03:08   #25
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Does a.net plan to put and end to solo farming?

When it is going to be the next big update and what do you plan to add?

How many chapter do you plan to create, 5 or 6?

Are the next cointinents going to be linked to tyria and the other continents (like Elona is connected to the Crystal Desert)?

Does a.net plan to make Underworld and the Fissure of Woe harder, in order to make them compareble to the other elite areas?

Do you plan to make any update at the other chapters?

Why dont you make events at the other chapters also?
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Old Dec 31, 2006, 03:37 AM // 03:37   #26
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Will Chapter 4 expand/continue the Hero idea, or will it add something different?
Will Chapter 4 add another PvP form, like Factions added AB and Nightfall added Hero Battles?
Will travel between chapters become a little more flexible than a "port" city?
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Old Dec 31, 2006, 04:25 AM // 04:25   #27
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will ignore lists ever be made with unlimited slots...i would pay extra..oh i'd pay alot for that upgrade
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Old Dec 31, 2006, 04:59 AM // 04:59   #28
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The thread gaile gray made had some awesome questions but ill repeate mine here.

Guildwars- Direct X 10- Will they create a new engine to make the game sexier and acommodate dx10?
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Old Dec 31, 2006, 04:59 AM // 04:59   #29
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when can we play GW on Vista
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Old Dec 31, 2006, 07:23 AM // 07:23   #30
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Will we ever see more god Area's?
Grenth = UW
Balthazar = FoW
Dwayna = ?
Melandru = ?
Lyssa = ?

Will we ever be able to solve the mystery of Gwen?
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Old Dec 31, 2006, 07:28 AM // 07:28   #31
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Quote:
Originally Posted by The Admins Bane
What have Anet got up their sleeve to spice up the GW name brand? Suggestion revert back to a Chapter 1 style layout..

Newb Area (pre-sear)
Low End area (Ascalon-Yaks)
Mid range area (Yaks-Desert)
High end area (Southern Shiverpeaks-RoF Island chain)
Elite area (Fow-UW)
This is just plain stupid.

More low level areas? Why? Waste of space and time IMO. Most people only find low level areas fun once, the first time you go trough them. After that, with the second character, you just want to go to the end-areas.

Result: Low level areas are a waste of time, and they only feed the illusion of your character "getting stronger". More lvl 20+ areas are key, less forced grinding is key.

-
Questions:

Will you ever buff all the old skills from Prophecies etc., that are completely useless, or will you continue to release a new chapter with better skills, forcing people who play certain professions to buy the new chapter, because it simply has much better skills?

Will you add more titles with special powers such as, Lightbringer, that promotes time spent over skill, even if it's a vague amount?

Are you satisfied with the current metagame in Heroes Ascent, seeing most people(on this board) voted that they would prefer the old 8on8 instead of 6on6?

And finally, can you tell us wether or not there will be new professions in the next chapter, it has been in development for at least 6 months if not more?

Last edited by Deleet; Dec 31, 2006 at 07:36 AM // 07:36..
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Old Dec 31, 2006, 07:37 AM // 07:37   #32
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After seeing so many ppl got bored so fast, does Anet have any plan to enhance the game's replayability in the upcoming chapters??

Any plan to ease/fill the growing gap between GW's pvpers and pvers' expectation of the game??

Any plan to give new/old players motivation and help to try and enjoy pvp??

Any good idea to bring GW's pvp and pve communities together??

Last edited by Hell Marauder; Dec 31, 2006 at 07:44 AM // 07:44..
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Old Dec 31, 2006, 08:19 AM // 08:19   #33
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Will there be any additional game mechanics added to the battle system in the forseeable future?

Not suggestions, just examples to illustrate what sort of changes I mean:

Melee attacks that move your character.
AoE spells that travel along the ground.
AoE spells that operate on a non-circular area, such as a cone.
Attacks/spells that knock a character back, or blow them away.
New rules in the game: "Characters now have a 25% chance to block attacks from the front" etc.
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Old Dec 31, 2006, 09:58 AM // 09:58   #34
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Are you ever going to add a /favor command so we can see who has favor from anywhere?
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Old Dec 31, 2006, 10:21 AM // 10:21   #35
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Have they ever considered to make a 2nd universal island, like the Battle Islands, but for PvE?

This island would house districts for trading, the Trade House even when its done, but also acces to UW and FoW.
Right now getting in there from Cantha or Elona is pretty hard, only the Temple of Ages has a good chance of finding you a group.
With a central island for it it would be much easier to group with other people who have different chapters.

Guess its more of a suggestion than a question...
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Old Dec 31, 2006, 11:27 AM // 11:27   #36
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What, if any, new game mechanics are planned for Chapter 4?

Will movement within a campaign continue to be restricted, or will future chapters allow for running as seen in Prophecies?

Will Arena.net continue in its trend toward making all items accessible to casual players?
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Old Dec 31, 2006, 01:56 PM // 13:56   #37
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Will Prophecies/Factions armor ever receive the ability to take insignias? There are a number of designs I love from Prophecies, but the attributes on them are terrible (Mesmer 15k Nobles). And my assassin... well I spent a lot of money getting 15k Kurzick armor and specifically picked the one with the condition duration reduction, but now it's gone!
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Old Dec 31, 2006, 02:44 PM // 14:44   #38
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any plans to increase the amount of crafting materials you can keep in the valut? At the moment you can't store enough materials in there for the high level armour
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Old Dec 31, 2006, 02:46 PM // 14:46   #39
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Will we ever be able to make up a full group of yourself and seven heroes?

If not in regular game play, can we at least get this option for the elite areas ( UW, FOW, and the elite missions) ?
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Old Dec 31, 2006, 02:59 PM // 14:59   #40
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Will we see more areas that is for 12 participants? (like Factions the Deep & Urgus Warden)

Will the old henchies be upgraded to custimizable heroes henchies(Mhenlo, Cynn, Aidan, etc)
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